Geometry & Simulation

Note: Most important topics to start Animation!

Geometry Modeling

  • Polynomial Curve
  • Bezier Curve
  • B-Spline
  • Rational Curves
  • Geometric & Parametric Continuity
  • Tensor Product Surfaces
  • Subdivided Surfaces
  • Application: Key frame Animation

Geometry Processing

  • Delaunay Triangulation & Voronoi Diagrams
  • Registration of Point Clouds
  • Surface mesh Reconstruction
  • Mesh smoothing & simplification
  • Mesh Parametrization
  • Deformation of triangle meshes / Animation

Physically-based Simulation (C++ used)

  • Kinematics & Dynamics of motion
  • Numerical time Integration techniques
  • Rigid Bodies
  • Deformable Objects
  • Grid-based Fluid Simulation
  • Particle-based Fluid Simulation
  • Hybrid Fluid Simulation
  • Adding details to smoke & fire
  • Shallow water waves and oceans



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